@ascentbv/ts-common - v1.0.150
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    Class CacheLayerServicesAbstract

    Service only access without proxy wrapping Prefer unified CacheLayer.* methods in normal usage

    Service examples:

    • worldState.getAllPlayers() for repeated player iteration
    • worldState.getPlayerById(id) instead of scanning player arrays
    • players.getGameMode(player) / players.setGameMode(player, mode) for gamemode caching
    • dimensions.get("minecraft:overworld") for dimension handle reuse
    • entities.getComponent(entity, type) for entity component caching
    • ownership.getOwnedEntities(owner) for entity ownership lookups
    • blocks.getBlock(dimension, location) for block position caching

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